EXPERIENCE

Lightforge Games – Project ORCS — UX Designer

2022- 2024

  • Cross platform collaborative role playing game with creative sandbox elements built in unreal.

  • Supported player centered game design as an embedded member of the design team.

  • Gathered and analyzed feedback from internal and external playtesters

  • Championed usability and accessibility.

  • Crafted user flows, experience maps, wireframes, and prototypes.

Informa Game Development Conference — Conference Associate

Seasonal, 2021- Present

  • Used excellent oral communication skills to support the game development community.

Good Earth Natural Foods — Content Designer

2019 - 2021

  • Lead copywriting and graphic design projects and participated in cross department collaboration.

  • Lead research projects, design visuals for print, signage, and web.

  • Maintained and updated store websites.

  • Promoted in this role in 2020.

San Francisco Design Week — Social Media

2018

  • Provided copywriting, research, and promotion.

Tag.bio,— UX Designer

2018

  • Hybrid of UX Design and quantitative and qualitative user research.

  • Created a new design system, style guides, icon design, UI and pattern libraries.

  • Participated in design reviews and feedback sessions with a cross functional team of managers and engineers.

EDUCATION

General Assembly – UX Design Immersive

February 2018 -May 2018

University of St Andrews – BSc Geology

September 2013 - June 2017

Skills

Tools:

Figma, Sketch, Adobe XD, Adobe Photoshop, Adobe Illustrator, Ink, Typeform, Unreal

UX:

Concepts, Wireframes, Mockups, Prototypes, Design Iteration, Collaboration, User Centered Design, Usability, Accessibility, HCI

UI:

UI Patterns, Style Guide Creation, Icon Design

UXR:

Usability Tests, Playtests, Qualitative Research, Surveys