EXPERIENCE
Lightforge Games – Project ORCS — UX Designer
2022- 2024
Cross platform collaborative role playing game with creative sandbox elements built in unreal.
Supported player centered game design as an embedded member of the design team.
Gathered and analyzed feedback from internal and external playtesters
Championed usability and accessibility.
Crafted user flows, experience maps, wireframes, and prototypes.
Informa Game Development Conference — Conference Associate
Seasonal, 2021- Present
Used excellent oral communication skills to support the game development community.
Good Earth Natural Foods — Content Designer
2019 - 2021
Lead copywriting and graphic design projects and participated in cross department collaboration.
Lead research projects, design visuals for print, signage, and web.
Maintained and updated store websites.
Promoted in this role in 2020.
San Francisco Design Week — Social Media
2018
Provided copywriting, research, and promotion.
Tag.bio,— UX Designer
2018
Hybrid of UX Design and quantitative and qualitative user research.
Created a new design system, style guides, icon design, UI and pattern libraries.
Participated in design reviews and feedback sessions with a cross functional team of managers and engineers.
EDUCATION
General Assembly – UX Design Immersive
February 2018 -May 2018
University of St Andrews – BSc Geology
September 2013 - June 2017
Skills
Tools:
Figma, Sketch, Adobe XD, Adobe Photoshop, Adobe Illustrator, Ink, Typeform, Unreal
UX:
Concepts, Wireframes, Mockups, Prototypes, Design Iteration, Collaboration, User Centered Design, Usability, Accessibility, HCI
UI:
UI Patterns, Style Guide Creation, Icon Design
UXR:
Usability Tests, Playtests, Qualitative Research, Surveys